This mod gives you two new weapons.

The Fireball Grenades:
  This is just an ordinary assault rifle, fitted with new grenades - the fireball grenades blow up into a fireball, surprisingly enough, which expands to fill a fixed volume. Because this is a fixed volume, the 'range' of the blast depends on how compact the target area is - outside they'll be only a little more powerful than ordinary grenades, but inside they will travel through corridoors and around corners to bring death to all in their path. This makes them excellent for clearing rooms or bunkers.
  

The Epic Redeemer:
  When the first atomic weapon test was conducted, some scientists feared that it could ignite the atmosphere and destroy a vast area, possibly even the world. Now the redeemer, with a few modifications, allows you to see their fears realised on a smaller scale.


  The redeemer has been turned into a potentially far more powerful weapon - the missile can be turned into a fixed bomb, which after ten seconds will blow up into a fireball similar to but far larger than that of a fireball grenade.

  Simply press primary fire to place the bomb, then run like hell. A well-placed bomb can eliminate everyone within an entire base. Suggested uses include clearing a path for returning from flag-capturing, buying time near an objective in assault, or killing most of a wave in invasion. In some circumstances using this is suicidal, but it can be worth it.

  Upon placing, the server will stutter for a few seconds, and the game will grow extremally laggy. This will last a very short time, and is due to the demands of calculating the explosion volume.